Quests, Harbour, Fishing, Horses, Swamps, Banners...








Hi there!
For the past two to three weeks, I have managed to implement a lot of new things into the game. Once the game has reached a state at which playing it is genuinely fun, I will release a Demo containing all changes mentioned in the newer devlogs.
- Randomly generated banners
- Swamps
- Slow down your units when passed
- Horses
- Can be added to a unit to increase movement speed
- Harbour
- Will be used to order resources not available from other cities
- Quests
- The king now assigns you tasks which you have to complete for a reward. If they're not completed, he will seize some of your assets
I've also made a few more additions you can also see in the screenshots
Get Project: Strategy Game FIRST PROTOTYPE / OUTDATED
Project: Strategy Game FIRST PROTOTYPE / OUTDATED
Prototype of a 2D strategy game
More posts
- Made a guide for my game!Nov 12, 2024
- UI-Polishing and planned Beta releaseNov 05, 2024
- Multiple nations, diplomacy and new buildings!Sep 12, 2024
- Bandit cave + Pathfinding bugs fixedSep 03, 2024
- New resources, lumberjack and leaderboard!Aug 31, 2024
- Buildings are working now! + New cloudsAug 29, 2024
- New district system + Creating a demo versionAug 26, 2024
- Small changes + Need feedback!Aug 23, 2024
- Outlook on the future of my prototype!Aug 20, 2024
Leave a comment
Log in with itch.io to leave a comment.