Bandit cave + Pathfinding bugs fixed


Hello!

Good news, the pathfinder should not experience any bugs when the demo version is out!

I have also added a "bandit cave". In the future, your units can only be attacked by bandits if they are close to one of these caves. I will also add the option to explore and loot them to rid them of the bandits. I was thinking of creating a very very small scale dungeon crawler like mechanic for the cave, what do you think about that? Please leave a comment to let me know!


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