Project: Strategy Game
Using the download version is highly recommended! The web version might experience lag or other similar issues
Welcome to this small project of mine, this is a 2D-Strategy game in need of feedback! So far it's only a prototype, but I wanted to see what other people think of it already.
1. About
2. Tutorial
3. What will I add in the future?
About
The game takes place in a medieval setting on a randomized map. You gain control of a small city with only a few resources, but don't worry, by using customizable units you can construct new structures to help you gather more resources and grow your city. You can trade goods with other cities, build districts in your own city and fight off bandits attacking your units on their journey. Enjoy!
Tutorial
Refer to this if you need help understanding parts of the game.
Upon pressing "Start" in the main menu, the map will be generated. Then, your city will be highlighted briefly. You can also identify your city based on its name's color - Your city name has a white background while the others have a grey one.
You start with one farm producing enough resources for the next turns, but since your population is growing, one farm will soon not be enough.
HUD: Shows your population, funds and food and their respective change rates per turn. Press the big arrow button to go to the next turn.
City menu: After clicking your city, you enter the city menu with the options Units, Trading, Districts and Resources. Each will be explained below. In your city menu, you can see your city's happiness and you can adjust your taxes.
Units: Press the plus button to create a new unit. A unit name can be selected in the top most text field. Click on the plus button of a character to add them to your unit. You will see your units stats and cost on the right. Press the blue arrow button once you're done. Then, you can assign a target position to your unit.
Trading: A list of cities will appear. Click on a city name to see if you have a trade route with them and what you can buy / sell. If you do not have a trade route, add a trader to your unit and move the unit on the tile of the city you want to trade with.
Combat: Press the button with the two swords, both combat parties will generate a random number that is modified by a unit's strength, attack power and stealth. First to three wins.
[More will be added to the tutorial soon]
What will I add in the future (probably)?
- Options to save and load the game
- Detailed control over which buildings are in your city
- More resources, ability to harvest clay
- Ability to build structures and create units for the computer-controlled cities
- More terrains
- Equipment for units
Download
Install instructions
Windows (only download option right now):
1. Install the .zip file
2. Unzip the file
3. Launch the .exe file to play the game
Development log
- Multiple nations, diplomacy and new buildings!3 days ago
- Bandit cave + Pathfinding bugs fixed12 days ago
- New resources, lumberjack and leaderboard!15 days ago
- Buildings are working now! + New clouds17 days ago
- New district system + Creating a demo version20 days ago
- Small changes + Need feedback!23 days ago
- Outlook on the future of my prototype!26 days ago
- First prototype is out now!27 days ago
Comments
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visuals are neat! curious to see how this develops
Thank you!