First tweaks after Jam


Based on the feedback after Godot Wild Jam #59 I made the first improvements to the game! The game still only contains four levels, but I'm working on improving the skill curve for a better overall experience.

Changes:

  • Improved player and wrench-throwing mechanics
  • Texture, theme and lighting overhaul
  • Enemy indicators for a more dynamic gameplay
  • Particles! (Will only be available in the download version for performance reasons)

Once I've tweaked everything to my liking I will upload the updated version

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