Automating Cities and STRONGER UNITS


Hey guys,

Apart from making changes to my code architecture to ensure development running smoothly in the future, I managed to implement a couple small things into the game:

  • Computer cities can now send out traders
  • Clouds ease out
  • A unit's name is displayed above it now
  • A unit's action ability is now proportional to the number of characters in it: 150 lumberjacks will produce more wood than 1 now.

Those changes will be implemented into the Beta version once I have made some necessary bug fixes!

Files

Project: Strategy Game | Beta 1-1-2 WINDOWS 37 MB
95 days ago
Project: Strategy Game | Beta 1-1-2 LINUX 32 MB
95 days ago

Get Project: Strategy Game (beta)

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